2. Running Ollama on multiple-GPUs without AVX/AVX2
3. pfSense IKEv2 VPN with Microsoft NPS, AD Auth and MFA
4. Azure ARC Bulk Powershell Enrolment
5. Ubiquiti Unifi OS Blocks Upgrades on Unhealthy Disks
- http://en.wikipedia.org/wiki/Rainbow_table
- http://www.antsight.com/zsl/rainbowcrack
Rainbowcrack is typically a windows based package, however as my server runs linux and runs constantly so i thought i would try and use the source package to compile it on linux. My server currently runs Ubuntu 7.04, however varying distros shouldn't matter greatly.
Compiling Rainbowcrack under linux isn't hard, however its not as point and click as win32, and as the default makefile.linux packaged with the source didnt work for me, i thought i would fix it up for others wishing to run it on linux. There are two ways of compiling rainbowcrack under linux, one easy way and one hard way. I chose the hard way not thinking that there was an easy way, however i will only outline the easy way.
Before compiling the source, you must have gcc and/or g++, openssl, libssl and libssl-dev installed. You must also have the source for openssl. Whether these are installed by rpm, a package manager or compiled from source doesn't make any difference, as i successfully did both and worked. Firstly put the unzipped rainbowcrack source in the same directory as the untared/unzipped openssl source. Next vi/gedit the makefile.linux in the rainbowcrack-??-src/src directory so that it reads...
all: rtgen rtdump rtsort rcrack rtgen: g++ -I ../../openssl-0.9.8e/include Public.cpp ChainWalkContext.cpp HashAlgorithm.cpp HashRoutine.cpp RainbowTableGenerate.cpp -lssl -O3 -o rtgen rtdump: g++ -I ../../openssl-0.9.8e/include Public.cpp ChainWalkContext.cpp HashAlgorithm.cpp HashRoutine.cpp RainbowTableDump.cpp -lssl -o rtdump rtsort: g++ -I ../../openssl-0.9.8e/include Public.cpp RainbowTableSort.cpp -o rtsort rcrack: g++ -I ../../openssl-0.9.8e/include Public.cpp ChainWalkContext.cpp HashAlgorithm.cpp HashRoutine.cpp HashSet.cpp MemoryPool.cpp ChainWalkSet.cpp CrackEngine.cpp RainbowCrack.cpp -lssl -O3 -o rcrack
Pretty much were just defining the includes for openssl in the compilation process. If your using a different directory structure just adjust the ../ as neccessary. You will most likely receive error warnings like line 2: all:: command not found, and it will repeat that for rtgen, rtdump, rtsort and rcrack, dont worry everything worked, its just the way that the makefile was setup
Also if u receive warnings about /usr/bin/ld: cannot find -lssl and collect2: ld returned 1 exit status it means that you either didnt install the libssl or the libssl-dev
An exploit exists in Adobe Photoshop CS2, CS3 and Paint Shop Pro 11.20 when processing a crafted PNG File. The file causes a buffer overflow which can be used to execute shellcode.
Source code available at: http://milw0rm.com/exploits/3812
Movie of compiling and exploiting:
https://www.ecks90.com/files/cs2.cs3.exploit.shell.movie.rar
Over the course of about 2 weeks my raid5 system broke twice requiring new disks and a rebuild.
The controller was a Highpoint RocketRaid 1640 SATA with 4x Seagate 250GB 7200RPM SATAII drives.
Rebuild time was as follows:
Build 1:
raid 5 rebuild started approx 4:25PM
5:27PM – 21%
6:24PM – 40%
7:04PM – 53%
7:28PM – 61%
8:35PM – 82%
9:25PM – 99%
9:27PM – 100%
Build 2:
raid5 rebuild started 11:51AM
2:13PM – 47%
2:51PM – 58%
3:44PM – 76%
4:25PM – 90%
4:55PM – 100%
I couldn’t find any reliable information on an estimated rebuild time, so theres my experience.
Currently i have a Billion BiPAC 7402GL ADSL2+ modem/router and i set up a few virtual servers with # symbols in their name.
When deleting or editing the virtual server it does not pass the # symbol to the page, so when deleting or editing the object the following error occurs:
webserver:Couldn’t find ‘ImFireWall.ImFwInterfaces.ipwan.ImFwNATresvMaps.Art HTTPD ‘ as a local symbol or object instance
My virtual server was named Art HTTPD #1, and you can see in the error message it didnt pass the #1 at all.
To fix this you must delete occurrences of virtual servers with # in the name, and then recreate them. I modified the source of the delete page to correct it.
http://www.ecks90.com/files/billiondelvs.txt
Just change the NAMEOFYOURVS to whatever your virtual server, rename .txt to .html and open the page and it will delete the object